First/Last Round: Planet Unknown (2022)
Games like gimmicks because gimmicks sell. ‘It’s the game with the moving cockroach!’, ‘It’s the one with the pyramid!’, ‘It’s the one where the ships fall of a waterfall!’ Games also like familiarity, because familiarity sells. ‘You like Catan or Carcassonne? How about a new version of them every 3 months? Have you heard of the dice version of chess?’
‘Planet Unknown’ uses a gimmick (‘It’s the game with the rotating tile thingy!’) and familiarity (‘You plant tiles, you know, like Ubongo and Patchwork!’). That could make it sound like not really original, even less if you add the setting (‘We’re colonizing a planet!’). But, as you can imagine from the suggestive writing style, this actually doesn’t take anything away from the game’s success.
In the game, you have an empty planet, you pick tiles from a rotating tile rotator and you find the best ways to place them on your planet. There are several categories that give you bonuses in different areas, so you move your marker up a scale. All of this feels familiar, but it never seems stale or unoriginal, just like the rotator doesn’t feel like a gimmick (just never ever tilt your box with the game in it or you get a bonus game of sorting tiles). You basically always play simultaneously, which keeps it from ever being boring and there are enough possibilities that you really have to think about your decisions, even if it means also making sacrifices. But that’s what good games ask of you. And this is a very good game.
If you like this, try out Nova Luna or Carcassonne.
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German version in the comments
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