Sorry for another Dune post...
Dune Imperium ~ Uprising Session Report (3-players game with CHOAM Module) May 24 2024.
Players:
Me (Red) as Feyd Rautha Harkonnen;
Adhit (Yellow) as Gurney Halleck (first player); and
Ricky (Green) as Muad’dib
The game starts slow, one player knows nothing about deck building (played Agricola and Evenfall once) but went quite well understanding the rules in an acceptable manner). I was late to access the house of Fremen (Adhit blocked the observation post with his spy) and got quite late to have access to Sietch Tabr. But I got early on Spacing Guild and Bene Gesserit influence, this led me to have quite some Prepare the Way cards. Adhit did a good job with the Spy maneuver turn in the Swordmaster, forcing me to either pay 8 (more expensive) Solaris or forfeit the chance to get it this turn for a cheaper one, as either way he still got the access for it because of his spy ability on that space. I decided to delay unlocking my swordmaster for a turn so that Adhit would have to pay 8 Solaris for it. Ricky on the other hand acquired cards that give a lot of strengths in their reveal bonus. He would be a dangerous opponent in the conflicts later on. Adhit would be the first one to gain maker hooks and soon followed by Ricky.
Later on the game, Adhit forced my hand to give away my Spacing Guild Alliance by advance the influence two times and then indirectly negate me to gain the effect of my latest acquisition card that allows me to convert 2 spices into one point if I have the alliance token (so much for 6 persuasion pts spent for nothing). Good job for being a pain on my ass!
Dune Imperium ~ Uprising
First impression for the solo mode. Finally played this game and its better than the original. It has more choices, the conflicts are more interesting with combat icons, the Sandworms also give players restrictions and options in the same time, the rival cards add depth to the automas and spies give flexibilities during turns.
The rules are good, nice structures and clear wording. But somehow there are topics are not addressed properly that lead to more questions. Examples are there, but not covering all situations.
#duneimperium#uprising#direwolf#deckbuilding#workerplacement#boardgamegeek#tabletop#automas#mysolitaryjourney
Definitely choose this one over the original.
Which one do you prefer?
We failed to save the world against the grasp of the dark tower. Lingering rot prevailed...
The difference between victory and defeat lies on a single turn. It ended right after the adversary emerged. Orphaned Scion and Relic Hunter were helpless.
This was our first gritty difficulty game. It was hard! We kinda ignored the existence of shadow wolves til it was too late, they swarmed and pounced on our warriors turn by turn. We wasted turns to regroup and handle the quests.
Main Goal: Beseech the God of Light
Adversary: Lingering Rot
Foes: Shadow Wolves, Clan of Neuri, Striga
Heroes: Orphaned Scion & Relic Hunter
Difficulty: Gritty
Base game.
@restorationgames#boardgames#boardgamegeek#returntothedarktower#tabletopgames#restorationgames#juegosdemesa#jogosdetabuleiro#jeuxdesociete#gamenight#darktower#thematic#cooperative